Showing posts with label Chivalry: Medieval Warfare. Show all posts
Showing posts with label Chivalry: Medieval Warfare. Show all posts

Tuesday, October 9, 2012

Preview: Chivalry: Medieval Warfare

I'm not sure how this happened. The video game industry has gone for quite some time relying on the medium- to long-range combat offered to us by firearms, focusing on giving us titles like Call of Duty, Battlefield, Counter-Strike and so forth. And yet, in the span of two weeks, we are suddenly bombarded by not one, but two games that shove a sword in your hand and tell you to get within inches of your opponents in order to kill them.

Now, don't get me wrong; I'm actually quite excited at this prospect. As I mentioned in the preview for War of the Roses, I find a good swordfight far more personal and involved than simply aiming a gun and shooting an enemy from afar. A swordfight requires courage, strategy, skill and more than a dash of luck, and I am glad that the industry is finally developing ways to emulate that sort of experience in a game. And after getting a taste of what War of the Roses has to offer, I'm excited to get my hands on it again and take the fight to those damn Yorks! Lancaster forever!

That being said, Chivalry: Medieval Warfare is the other game I mentioned above and, while War of the Roses looks suitably involved and entertaining, Chivalry is another beast entirely. Primarily because, where War of the Roses is a third-person experience, Chivalry puts you directly in the boots and armour of the soldier by being a first-person game. And if you thought it was intimidating to go up against a soldier with a greatsword in WotR, imagine what it'll look like when you can see the gleam off the blade inches from your face!