(This is an interlude between sessions for my gaming group who is currently playing through a Ravenloft-themed D&D campaign entitled Return to Ravenloft. Check the previous session recap to get some context!)
Deep in the Svalich Woods outside Holmont Cove, a hooded figure makes their way through the forest. From their movements, it seems very obvious that the figure is familiar with the area and has likely traversed it on many occasions. They seem to know exactly where they are going and how to get there, a truly impressive feat in a forest that is increasingly dense and confusing the deeper you go.
The figure picks its way gingerly through the clearing, watching not to step in any blood or on any piece of debris from the battle. At first glance, anyway, it appears as such; on closer examination, an observer would notice that the figure's feet never touch the ground. Instead, the figure seems to glide through the air, their feet hanging beneath them as they drift towards the center of the clearing.
Landing carefully next to the slain human, the figure makes a clucking noise with their tongue before leaning down to further examine the damage. The face and chest have been brutalized, scratched beyond recognition, but more concerning to the figure seems to be the right arm, completely ripped from the corpse, and the missing left foot.
After some deliberation, the figure produces a wand from within their robes and gathers some dirt and rocks from the surrounding area. Placing the dirt next to the leg, the figure points the wand at the debris and mutters an incantation; immediately, energy sparks from the wand into the dirt and it begins to change shape. Within moments, the soil and stones have formed a foot and adhered to the corpse on the ground.
Drawing next a pendant from within their robes, the figure slips it within the tattered pocket of the corpse before turning and gliding away from the clearing and back into the woods, all the while humming a lilting tune as dusk begins to fall.